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AI Insights · Timothy · January 2022

Top 5 Third Person Games on iOS in Netherlands Q4 2021

Discover the performance of the top 5 third-person games on iOS in the Netherlands during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Netherlands Q4 2021

In Q4 2021, the top five third-person games on iOS in the Netherlands displayed diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared:

Subway Surfers from Sybo Games ApS saw a steady increase in weekly revenue, peaking at around $916 in the final week of December. Weekly downloads for the game also showed significant growth, reaching 14.2K in the week of December 20. The game maintained a solid user base, with weekly active users rising from 128K in late September to a peak of 174K in the same week of December.

Stumble Guys by Scopely, Inc. experienced a remarkable surge in weekly revenue, especially in December, peaking at approximately $9K in the last week. Weekly downloads reflected a similar upward trend, hitting 10.9K in mid-December. The app's weekly active users grew substantially, starting from 6K in late September and reaching over 34K by mid-December.

Bike Life! from TapNation had a different trajectory. While the game did not generate any revenue during the quarter, it still managed to attract a sizable number of downloads, peaking at 17.3K in the last week of September. The weekly active users, however, saw a decline from 28K in early October to around 4K by the end of December.

Going Balls by SUPERSONIC STUDIOS LTD had a modest performance in terms of revenue, peaking at $113 in late September. The game’s weekly downloads fluctuated but saw a notable increase to 6.3K in the last week of December. Weekly active users remained relatively stable, ranging from 14K to 24K throughout the quarter.

Nintendo Co., Ltd.'s Mario Kart Tour demonstrated strong revenue performance, peaking at $13.6K in the final week of December. The game's weekly downloads showed some variability but concluded the quarter on a high note with 5.3K in the last week. The weekly active users for the game remained consistently high, reaching a peak of nearly 39K in late December.

These insights into the top third-person games on iOS in the Netherlands for Q4 2021 are derived from Sensor Tower's comprehensive data. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022